+37 votes
95 views
in Suggestion by (250 points)
One might think there'd be a red flash on the screen (instead of simply being bumped away from the enemy) and an "oomph" sound effect. (cf. Subnautica's way of doing it)
by (490 points)
+4
There is a slight bit of noise around the edge of the screen when taking damage but agree it's a little too subtle
by (2.6k points)
+4
I think it should scale in severity with the amount of damage taken.
by (180 points)
+2
I didn't realize there was fall damage for at least an hour, because there was just not enough of an indication that I took damage. When I noticed I was missing some health later, I just assumed it was one of those scaly dogs

1 Answer

0 votes
by (3k points)
I agree to the visual part. For the audio, I heard some beeps when getting damaged. That may not be the best solution, but I guess it IS there, at least.
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