+8 votes
in Bug Report by (120 points)
edited by
This bug is quite simple, to have machines working without using any energy (considering they don't constantly change the flow of work, like starting and stopping constantly, so it doesn't check how much it should be using in terms of energy)

All you need is to underclock the machine to 0% and wait until its not producing anything and not using energy, then quickly slide the bar to max clock speed (works up to 250% without a problem) and flip the switch off and on again.

If you done it correctly, you should be able to go to the biomass burner and see that the energy usage is as low as when it was 0%, and yet the machine is back to working at full potential.

(I've tried to search to see if someone mentioned this bug, the only one i've seen is a "free overclock" which apparently could be only visual and this bug is pretty much the root of that one anyways, as i assume its the same buggy code and this one isn't visual, i've made sure of it by calculating the usage of the biofuel over time)
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