So I was "trying" to do the Math on exactly how much resource was needed to build a "Turbo Motor"
If I calculated correctly, you need to mine the following amount of Ore (per minute):
Then in order to process that you need to build more than 130 buildings, specifically:
|# of Buildings||Producing|
|6||Alclad Aluminum Sheet|
|3||Reinforced Iron Plate|
|1.5||Radio Control Unit|
In order to feed the final Manufacturer at full speed (one Turbo Motor every 32 seconds)
** Someone please check my math **...
Note: I rounded the numbers off to 2 decimal places, so its theoretically possible to multiply them up to get more precise ratios.
Anyway it takes a huge amount of work to setup each building:
- The building itself
- Setting the recipe
- Splitters for Input
- Mergers for output
- All the belts
- Power poles / connecting the power
So if you want to get a decent amount of production (say 20 motors per minute) you have to build huge numbers of buildings.
Is there any plans to provide some kind of automated construction or blueprinting/copying of existing structures ?
In answer to several comments:
Using alternate recipes (primarily to avoiding using screws) would probably save approximately 20 buildings - currently ~ 25 building are used purely for screw production, but a few buildings would be needed for the alternates hence my "20" guesstimate.
Although there isn't much use for Turbo Motors in the game at the moment, I was planning ahead - assuming that they will be more heavily used in the later stages of the game, so I wanted to get solid production up an running in advance.
I strongly disagree with Wullail's point about "doing construction is what the game is about". I know that "Factorio" comparisons are strongly discouraged on this forum, but in this case Satisfactory has "more things to do in game" than factorio does and Factorio added blueprints long ago - short story - mindlessly clicking the same thing over and over really doesn't add much to either game, it's the thinking about what you want to build that's important. Blueprints only eliminate the mindless tedium.