+3 votes
177 views
in Bug Report by (160 points)
closed by

This is a small list, was just getting started when the game kept crashing too much for us, and we finally stopped playing for a bit.

Multiplayer issues:

1. Secondary player joining games hot bar does not save in memory or saved saves, unless secondary is kicked out and comes back in while host is still active.

2. If a secondary player joins after a few milestones have been achieved, they do not get access to any of the milestones the host has already achieved.  Host player had double the inventory space, secondary did not.

3. Building 8x2 floors sometimes do not show up as built for secondary player.  Host can see the floor, and secondary player can walk across it, stutter stepping on it, while it looks like a hole still to secondary player.  Logging out of game and coming back in fixes this.

4. Secondary player lagged while driving a truck, game crashed, upon re-entry into game, was inside truck at bottom of a large killing drop, still alive and in truck.  When he looked around, he was able to get a bottom up view through the floor to the underside of truck, looked like a glass ceiling under the truck itself.

closed with the note: Closing all questions, due to prior admin responses
by (15.9k points)
Just to confirm, are you playing on the experimental build?
by (160 points)
Absolutely.  Since no official release for the main program has been processed yet, we were definitely using the experimental build.
by (110 points)
Hello,
i'm playing with friend and we got the same issues and others more than Jalonis but we are not in experimental build.
there is something we can do for fixing that ? i only have this problem on this game.
by (330 points)
Yes sometimes, some buildings (not only floor) fail to build on the joining player's PC, but it is really builded in the host game and host player's PC (even if it is the joining player that created it).

And also yes, I am unable to drive a car (too laggy) when I'm not hosting the game,
but people can drive when I am hosting.
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