+983 votes
1.9k views
in Suggestion by (1k points)
by (510 points)
+16
I came here to say exactly this. I found so many times that I wanted to set my belt at a different tier and would have to put my belt away, get out a belt pole, build it then back to the belt. what a pain when there is an unused "scroll" that would allow you to manually pick the height each time you place.
by (210 points)
+16
Yes yes yes. I would also add that the height settings seem to be too large, they could be in smaller increments please.
by (1.8k points)
+13
Being able to scroll up/down to go from ground to stacked/ stack height would be great, particularly for long runs where you have to see how far you can go, switch out, build the stacked pillar, then switch back to running the conveyor from ages away.
by (550 points)
edited by
+6
A confirmation click.
After alpha over watching youtube for other ideas. I found out that you can adjust the height on the poles. So that's what all that double clicking was about.

Click to set and click to adjust.
Can also work for power poles. I can't stand seeing all those wires zig zagging at eye level.
by (1.6k points)
reshown by
+11
Possibly have the mouse wheel rotate the belt and shift-mouse wheel have it control the height.
by (140 points)
+3
I totally agree with the shift-mousewheel to vary height suggestion. That would become second nature so quickly. Combine that with @RobertTheBruce's suggestion above with the stacked poles, it would really smooth out long and complex conveyor runs.
by (760 points)
+2
and not go up by such huge increments, maybe half of what it is now
by (200 points)
+2
yes, rotation when placing a belt target pole would be awesome,
and also the ability to switch the pole type to a stackable (hit the shortcut) vs. regular.
by (250 points)
+2
To use some of the current mechanics; First click selects the conveyor start location, second click is ether ended on an input or used as a conveyor pole placement, then use mouse to drag height and mouse wheel to rotate, last click ends process.
by (650 points)
I would use the "Page up" and "Page down" button to change the height. Thats how most games control heights.
by (10.9k points)
+4
i'd like to use shift + mousewheel for height adjustment tbh
by (250 points)
+1
Same, but as long as all game height adjustments are made with the same method.
by (340 points)
+1
I didn't even know you could already control the support height... >.<
by (270 points)
+1
You can only choose the height when building the actual conveyor poles. You cannot set the height if you are using the pole that comes from running a belt.
by (380 points)
edited by
+1
Yes this for me creats so many issues not having this option especially when trying to creat complex belt systems, having the option to raise or loer the supports would greatly aid in a more effective system.
At the moment i resort to useing rocks or foundations to lower or raise.

Like a muppet i did not read properly and found the raise and lower mechanic myself, but By what jarquaelmu said about not being able to do it while building the belt long distance would be a nice feature to have the ability to adjust it....but i also get the mechanc of carefull planing so im in two minds about it.
by (7k points)
+6
Stackable poles by default also please. As a toggle option once unlocked, would be great.

1 Answer

+4 votes
by (820 points)
In general i feel we could have better options when it come to set build rights.

for exemple when you make fences you chose a side but you cant force to keep this side sometime it will reverse making it dificult to just run and spam create

Same when you make long floor in the air often your block goes over are under you cant just chose a line and say hey just build this hight and spam create
by (220 points)
+1
Maybe like a click and stretch for the length you need?
by (820 points)
Yeah thats a good possibility, and the longer you stretch you potential build, if shows the increase ressources required, then you valid or not
by (240 points)
It at least needs to have the identifier when setting the individual pole to a belt. Also the ability to turn the poles more when not on a foundation. Currently when off the foundation you can turn the pole 4 angles, when on foundation, only 2. The identifier shows up when you are setting the pole to a device, but not to another belt.
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